10MM142 Waveshapes
Sawtooth, square and triangle waveshapes are fundamental to contemporary music production, but what exactly are they? Mark Cousins makes waves.

You need only to glance at a typical subtractive synth to realise that waveshapes form the building blocks of sound creation, whether it’s a sawtooth, square, triangle or pulse waveform or even a simple sine wave. But what are the factors that make a sawtooth wave, for example, so radically different from a sine wave? Not surprisingly, a closer investigation of the theory behind waveshapes offers some remarkable insights into both the process of synthesis and, more importantly, into the nature of sound itself.
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This feature first appeared in Music Tech Magazine issue 69
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General Features,
Ten Minute Masters,
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