 MTM 59 |
Reason 4 Workshop: Sound design using Thor
The latest incarnation of Reason packs a mighty new synth – and it’s the most flexible and powerful instrument in the rack. Hollin Jones thunders in...
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 MTM 58 |
Reason 4 Workshop: ReGroove Mixer
If you’re looking to inject that vital human feel into your Reason tracks, help is at hand. Hollin Jones explores the ReGroove mixer...
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 MTM 57 |
Reason 4 Workshop Automation
Automation is a great way to add depth and life to your tracks – and Reason 4 approaches it a whole new way. Hollin Jones explains all...
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 MTM 55 |
Reason 3.0 Workshop Digital Delay
Digital delay is a versatile effect that can be used to achieve anything from subtle mix blending to outrageous dub effects. Hollin Jones shows you how...
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 MTM 53 |
Reason 3.0 Workshop Advanced Dr.Rex
REX loops are a great tool for producing music in Reason, but there’s more to the Dr.Rex player than meets the eye. Hollin Jones explains all...
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 MTM 49 |
Reason 3.0 Workshop Better Bass Lines
You don’t need to be a virtuoso player to program great bass lines in Reason. With a little help from the Matrix, Hollin Jones shows you how...
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 MTM 46 |
Reason 3.0 Workshop Remote Control
Setting up your Reason system for live performance with other players may sound complicated, but it’s actually easier than you might think. Hollin Jones shows you how...
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 MTM 43 |
Reason 3.0 Workshop Constructing Drum Kits
Tired of using the same old drum kits for your tracks? Build your own from scratch using Reason’s ReDrum and Combinator. Hollin Jones explains...
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 MTM 42 |
Reason 3.0 Workshop
Incorporating hardware effects into your Reason projects is actually much easier than you might think. Hollin Jones takes it outside...
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 MTM 41 |
Creating A Dub Track In Reason
Achieving the characteristic Jamaican sound isn’t as strightforward as it might first seem. Follow Hollin Jones’ step-by-step guide to hitting the right summer note...
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 MTM 39 |
Reason 3.0 Workshop Drum 'n' Bass Beats
Struggling to create pounding, skittering drum‘n’bass beats in Reason? Hollin Jones offers a new approach to a fundamental task.
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 MTM 37 |
Reason 3.0 Workshop Connectivity
Reason’s seemingly simplistic interface hides some powerful patching capabilities that can open up many creative possibilities. Hollin Jones gets routing...
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 MTM 35 |
Reason 3.0 Workshop Reason's Built-in Synths
Reason’s synth modules can be used to generate some unique and interesting sounds – once you know your way around them. Hollin Jones explains.
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 MTM 33 |
Reason 3.0 Workshop RV7000 Advanced Reverb
Reverb is an essential part of music production, but in Reason 3.0 there’s more to it than meets the eye. Hollin Jones explains why...
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 MTM 32 |
Reason 3.0 Tips And Tricks. Part 2: Instrument Modules And Effects
Reason 3.0’s many sophisticated instrument modules and effects offer a multitude of exciting and interesting possibilities, but they can appear rather daunting at first sight. Get more from the tools available to you with this second instalment of pr
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 MTM 31 |
Reason 3.0 Workshop Combinator Tricks
There’s far more to this unassuming new module than initially meets the eye... Hollin Jones gets cracking with the Combinator.
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 MTM 30 |
Reason 3.0 Tips And Tricks. Part 1: Setting up and using Reason 3.0
Whether you’re new to Reason or have been using it for some time, there will inevitably be some aspects of the software you either didn’t know about or simply haven’t come across before.
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 MTM 29 |
Reason 3.0 Workshop Creating Drum Tracks
Thanks to Reason’s comprehensive drum-programming features, anyone can create great beats. Hollin Jones sets the tempo...
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 MTM 28 |
Reason 3.0 Workshop Using Your Own Samples
Reason’s design doesn’t prevent you from recording and using your own sounds in your projects. Hollin Jones shows you how.
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 MTM 27 |
Reason 3.0 Workshop Play Your Reason System
Reason 3.0 gives you unprecedented real-time control over playing your system. Hollin Jones gets his hands on Remote.
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 MTM 26 |
Reason 3.0 Workshop Beyond Electronic Music
While it’s frequently used to make electronic music, Reason is more than capable of carrying off other styles. Hollin Jones shows you how...
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 MTM 25 |
Reason 3.0 Guide to new features
Version 3.0 of Propellerhead’s much-loved sequencer sees huge
improvements to workflow and productivity. Hollin Jones makes tracks...
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 MTM 23 |
Using the Matrix Pattern Sequencer in Reason
Reason’s Matrix Pattern Sequencer is often overlooked, but it provides a great way of
extending the sequencing capabilities of your software. Hollin Jones shows you how.
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 MTM 21 |
Recording in Reason
When making music with Reason, there’s more than one way to get your ideas down. Hollin Jones shows you how…
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 MTM 19 |
Managing sounds in Reason 2.5
If you’ve ever felt like you’re losing control of your sound libraries, you’ll understand the need to manage them. Hollin Jones does it in Reason.
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 MTM 17 |
Optimising Reason 2.5
Sooner or later we all start to run out of processing power. Hollin Jones shows you how to optimise your system and Reason 2.5 for maximum performance.
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 MTM 16 |
ReWiring Sonar 3 and Reason 2.5
Whether you’re looking for new sounds or syncing up an old jam, ReWiring your studio software can open up worlds of power on a single computer. Dave Hill Jr. explains how…
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 MTM 15 |
Creative template songs in Reason 2.5
Reason is ideal for live performance, studio work or just noting down ideas. Hollin Jones shows you how to speed up your workflow with template songs.
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 MTM 13 |
REX loops in Reason 2.5
You may have used REX loops without fully understanding the creative potential they offer. Hollin Jones looks at Reason’s own REX loop player.
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 MTM 12 |
Automation in Reason 2.5
Reason’s toolbox includes comprehensive automation controls. Hollin Jones looks at how to give your tracks an added dimension.
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 MTM 11 |
Reason 2.5's Scream 4, Unison and Splitters
Where Reason 2 brought new instruments, Reason 2.5 brings new effects modules. Hollin Jones completes our look at the new features.
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 MTM 09 |
Reason 2.5's RV7000 Advanced Reverb
Reason 2.5’s new RV7000 Advanced Reverb is full of impressive sounds and easy-to-use functions. Adi Winman looks at how to get the best out of it.
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 MTM 07 |
More Reason Then Ever
Reason has continually set new standards for power and ease of use among software studios,and version 2.5 is no exception. Hollin Jones takes a look at the elements that make up the latest upgrade from Propellerhead Software.
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 MTM 07 |
Reason 2.5’s BV512 Digital Vocoder
One of the exciting new effects units in the latest release of Reason is the BV512 Digital Vocoder. Adi Winman looks at how to get to grips with it.
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 MTM 06 |
Reason's Malström Graintable synth
This marvellous instrument offers the opportunity to manipulate waveforms and audio in exciting and bizarre ways. Adi Winman explains how…
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 MTM 05 |
Using Reason's DrRex loop player
Reason’s DrRex loop player offers the opportunity to manipulate audio in creative and exciting ways. Adi Winman shows you how.
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 MTM 04 |
Setting up and mixing drums in Reason
Reason enables you to create and manipulate many drum sounds, but how do you set ‘em up and mix ‘em so they sound ‘phat’? Adi Winman looks at the possibilities.
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 MTM 04 |
Synchronising Cubase SX/SL & Reason 2 using ReWire
ReWire enables integration of leading digital audio software. Here Hollin Jones looks at how to combine Reason’s virtual studio with the audio processing capabilities of Cubase.
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 MTM 03 |
Creative use of effects in Reason 2
Reason contains a host of cool effects that can be used creatively to help liven up your tunes. Adi Winman looks at how Reason 2 can add that little touch of ‘fairy dust’ to your mix.
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